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Title: I, Hope
Genre: Action, Adventure, Casual, Indie
++Good Games, GameChanger Charity
Release Date: 21 Feb, 2018
First of all. The Charity and their mission behind this game is very heartfelt. Secondly. The Puzzles and story in this game are done very well. There is a little bit of a wonky camera follow issue on some areas but its not enough to take away from the experience. The story surrounding the game is a very interesting and heartfelt way to adress a serious issue such as cancer in a game setting. It was a very fun and fast game to play. The wholesome and empowering feeling you get when you play this quick 3-4 hour game is designed into the game play. The music is great! the graphics are decent. all in all I really enjoyed this game!
9\/10. `I hope this neet game gets some traction to sell like nuts.. This game is every bit as amazing and kind and awesome and beautiful as the people who made it. I wrote about "I, Hope" on DT, Kenny. Great job. Yes I know I have 5 mins in game on Steam, I have played a lot of builds of this and can only cry so much.
https:\/\/thedefaulttester.blogspot.com\/<\/a>. I heard about this game from SidAlpha on the diamond devs list and i knew i had to get it as soon as possible didnt play much of it as my reason for buying this game was purely to support the cause. howeevr, in my brief time in this game i did love the play style and the beautiful enviroments
HIGHLY RECOMMENDED (EVEN MORE SO FOR PPL WITH CHILDREN...can be a great way to teach). This game is one of the most intersting games I have ever played.
Hope. I quite enjoyed this little experience.
The aesthetic is warm and inviting, the mechanics have a delightful resonance with the target audience (try and tell me the Knowledge scan isn't an MRI), and despite the un-subtle presentation of the dialogue, the game still manages to present subtle metaphor elsewhere for those who can read it.
The gameplay itself could use a few UX tweaks - targeting lock on, drop-blob for platforming, greater y axis camera range, automatic Weapon pick up - but what the game does present is clean, easily learned, and applicable on a player to player basis.
The puzzling difficulty actually ramps up to a moderate level and requires a decent amount of spatial awareness, motor control, and cognitive thinking in the later stages. While the game is short, it is also well suited to short (and potentially interrupted) play sessions.
This game is by no means epic in scope or scale, but it is very muc...
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